Wednesday, September 06, 2006

A Nintendog as a Character in a Game

Wanting a bit more mindless fun in my life, I splurged on a Nintendo DS, and got New Super Mario Bros and Nintendogs. If you don't know, Nintendogs is about caring for and interacting with a puppy, and it's got the formula down pretty well.

I think you could build on that formula, by incorporating a dog like that into a game as a character. One where you also play a particular character. Imagine something like a lighthouse keeper back in the olden days.

Rather than a typical game, it would be more of a slice-of-life thing, with you having day to day things to attend to, like fixing things. Occasionally you'd receive or send letters to other people, or have visitors.

Sometimes more dramatic things would happen, like your character breaking their leg when out doing something. And through of all of this, the dog would be there keeping you company, or being around the place.

So kinda like Nintendogs, but because you'd have more within-game shared experiences with the dog, there would be, I think, more of an opportunity to create a deeper sense of a bond with the dog.

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